Man, let me tell you about the free DLC Valhalla for God of War Ragnarök – it’s seriously awesome, and the fact that it’s free blows my mind! The original Ragnarök was cool and all, a great follow-up to the reboot from back in 2018. But let’s be real, it tried to cram way too much story into one game. Valhalla, on the other hand, is like a sleek version of everything good about Ragnarök and its predecessor. It’s made me appreciate the sequel way more than I ever thought I would.
So, Valhalla, we catch up with Kratos after all the events of Ragnarök. Homeboy gets a mysterious invite to the epic hall of heroes, and once he steps inside, it’s all about these combat arenas that are straight out of his memories. And let me tell you, these arenas keep playing out as he makes his way up through Valhalla. It’s like a trip down memory lane, revisiting old sights and enemies. It’s a pretty solid way to dig into Kratos’ long history and all the baggage he’s carrying. You see, back in 2018, the reboot used his guilt and fatherhood to unpack all that violence and chaos from the past games. Valhalla takes that idea and runs with it, but without relying solely on his complicated relationship with his son Atreus.
It’s like a deep dive into Kratos’s psyche, all while kicking some serious butt in those combat arenas. And the best part? It won’t cost you a dime! Can you believe it? Valhalla is the real deal, my friend. Give it a shot and thank me later!
Sins of the father
Kratos did some shady stuff, and now he can’t avoid facing the music in Valh. Unlike the chaotic Ragnarök, this game focuses on Kratos owning up to his past sins. God of War kept it real by not spreading itself too thin. It knew story it wanted to tell and nailed every emotional moment.
Valhalla lets K
ratos confront his demons and showcases its killer combat system. Kratos may have issues, but he deals with them beating them into submission and talk
ing them out with pals. Repeating the cycle in Valhalla adds a cool roguelike element, testing Kratos and his weapons to the max.
In a twist, Valhalla strips Kratos down to basics, making him earn his upgrades all over again. This fresh approach keeps things interesting with new a
bilities and challenges in each playthrough. It’s like a personal journey through Kratos’ memories, adding depth to the gameplay.
No two alike
Man, Kratos in Valhalla got me hooked from the get-go. With all the tools he’s got and the random rewards and upgrades in Valhalla, every run felt like a new adventure. I mean, I never had to fight the same way twice! It was a rollerco of surprises.
I usually stuck to the Blades of Chaos for those wide swings and crowd control. But man, there were times when I only found perks for the axe or spear. Talk about throwing me a curveball! me use weapons that weren’t my go-to, and I had to step out of my comfort zone. But hey, that’s where the real fun began.
Valhalla’s combat in God of War and Ragnarök is next level. It’s like a mix of the classic hack-and-slash vibes with the intensity of a Soulslike game. It stripped down God of War to the basics, no unnecessary fluff dragging me down. I got to appreciate Kratos’ skills all over again, especially in those heart-pounding battles.
Let me tell you, Valhalla wasn’t holding back. Even on standard difficulty, it kicked my butt a few times. The scarcity of healing items kept me on my toes. I was always scrounging for resources to get those temporary health boosts or starting over to tweak my setup for a tough fight. Valhalla never gave me a free pass, and I loved every challenging moment, especially that nail-biting final boss showdown.
And can we talk about how Valhalla hits all the right notes for Ragnarök fans? It’s like a love letter to those craving more of the Kratos saga. Sure, some might think it’s too easy on him, but for me, it felt like the missing chapter between the reboot and Ragnarök. Santa Monica Studio really nailed it, capturing what made Kratos such a complex and engaging character to begin with. Valhalla is a must-play for any God of War fan.